Whether this solution is a good one remains to be seen, however: I don't want to close down a game and do a customer satisfaction survey, in fact I think that sounds quite annoying. Well it's good that Epic is addressing the problem of review bombing, because it doesn't really seem to serve any good purpose, and games can be targeted for the most flimsy of reasons. The intent is to build-out the tagging system so it gets very granular about a given game's content, which is an interesting approach, and eventually "will be used to generate custom tag-based categories driven by our players that will appear on the Epic Games Store home page." The poll answers will be used to generate tags for store pages, which players can of course use to filter the offerings. Players might be asked to respond 'Yes' or 'No' to 'Is this game good to play with a group?' Players could also be presented with a multiple choice poll asking 'How challenging are the bosses in this game?'" "The questions cover a broad range, and will have a number of potential responses. "Players will be asked a question that relates to their most recent session," writes Epic. As well as the ratings, players will also be randomly selected to answer polls. You'll also have to have spent at least two hours total in a given game before the EGS will ask you about it. This approach protects games from review bombing and ensures people assigning scores are actual players of the games." Because these requests are randomized, we won’t spam our players, and we probably won’t ask about every game or app used. "Over time, these scores will help populate the 'Overall Rating' that will appear on the product’s store page. "Following a play session, random players will be offered the opportunity to score the game up to five stars," writes Epic.
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